texture-filter=nearest: FPS: 371 FrameTime: 2.695 ms use-vbo=true: FPS: 375 FrameTime: 2.667 ms use-vbo=false: FPS: 325 FrameTime: 3.077 ms GL_VENDOR: Intel Open Source Technology Center The 3d animations do work, but with jitters. This machine has the least amount of graphics power and the glmark tests are not even able to complete because the system crashes somewhere in between. Now lets take a look at glmark output and score M1 - Intel GMA X3500 onboard graphics chipset I simply discarded those values and rank glmark again.Īll tests were done on Samsung LCD monitor with resolution. In some cases, a particular test run might result into a very high or low test score. So you need to run glmark a few times ( I did 3 times), and take the average score. The end score is not fixed and varies each time you run the test. A higher score would should indicate a more powerful GPU. Make sure to not run any cpu intensive application during this time, else the test results may deviate.Īt the end of the tests, glmark would show a score. It would render many different kinds of animations one after another inside a window, and print out the fps measurements alongside in the terminal. To run the tests, all you need to do is to run the glmark2 command without any options. On Ubuntu/Linux Mint it is available in the default repositories. M4 - Intel DG35EC motherboard + Nvidia GeForce 210 (Nvidia proprietory drivers)įirst thing to do is install glmark. M3 - Intel DG35EC motherboard + Nvidia GeForce 210 (Nouveau drivers)Ĥ. => "Integrated Intel Graphics Media Accelerator X4500"ģ. M2 - Gigabyte GA-G41MT-ES2L motherboard + QuadCore + 4GB + Ubuntu 13.04 => "Intel® Graphics Media Accelerator (Intel® GMA) X3500 onboard graphics subsystem"Ģ. M1 - Intel DG35EC motherboard + QuadCore + 8GB + Ubuntu 13.10 All the machines are desktop pcs, and here is a short description of each 1. I ran glmark2 on multiple machines each with a different GPU configuration to understand what the glmark output indicated. Comparing it with the score of other machines should give a rough comparison of the graphics processing power. Not very sure, but the best guess is, that this score is a relative measure of how capable the graphics processing unit of your machine is. It then averages out the fps across all the tests to calculate a score for the gpu. Glmark runs a series of tests, rendering different kinds of 2D and 3D graphics and animations on the screen and then measures the output performance in terms of FPS (frames per second). On Linux there are not many tools for benchmarking GPUs, and after spending quite some time on google, I came across this little tool called glmark. In simple terms, GPUs that can process and render more images/graphics per unit time (frames per second), are more powerful. One way to do this is with benchmark tools which would run a series of "drawing" tests to measure the graphics processing capacity of the hardware.
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